Originally posted on The Creators Project blog
A from still from the CCHQ video by Nicolas Sassoon
Since the first post on May 2nd 2009, I have been addicted to Computers Club. The project, a group site dedicated to sharing art made with or by computers launched by Krist Wood, has been lauded as one of the preeminent locations of so-called netart and artists working with computer generated/manipulated imagery. Although the template of the site follows other previous group based projects, I’ve never been completely thrilled with the idea of calling Computers Club a blog. This is probably due in part to how the content found within Computers Club has since it’s origin been a place where artist/members have been able to share work that typically reaches beyond the standard fair of netart.
When I talked with many members of the course of several weeks, they discussed how previous engagements with other group projects and/or personal blog-based sites had influenced the kind of experience they expected or hoped for with Computers Club (henceforth abbreviated to CC). Members discussed how these former outlets served as a way of showing work, but some members felt as though those projects didn’t offer avenues to push member’s practices beyond some self-induced restricting labeling of being considered a netartist. As a way to combat these anxieties, CC members found ways to address more broad artistic concerns that were not solely located in computer-based art by creating works that could be conceptually considered through the lens of illustration, painting, performance, experimental video, and even music. The passion and willingness to explore how the computer as medium can filter and influence the production of artwork found amongst CC members shows how this site provided a shared context for visually sophisticated work to mature beyond the scope of the screen.
When asked how joining CC influenced and engaged this desire to challenge standard receptions of so-called netart, Laura Brothers commented:
I was well aware of the implicit restrictions that I have placed on myself when making work for out4pizza [Brothers’ live-journal that acts as her main art-publication site]. Basically, it began very carefree and natural and fun and overtime, I felt that I had established unforeseen rules for myself that I attempt to adhere to. Tiny things – like even the consistent desire to post on black. So, I figured I could try and make my contributions to CC a way to branch out from my own invisible boundaries – a place for personal explorations that to me were something slightly different.
Disco Drown by Laura Brothers
I think that a result of the exploration of ideas and techniques that occur within the many pages of CC provides striking evidence of a dramatic step towards expanding the scope of what netart can visually undertake and encompass. Much discussion around this topic has emerged in simultaneity to CC growing and developing over the past two years and I feel as though the work that members have created on CC has played no small part in enabling a discourse about how the net can be viewed as a viable space for developing exhibition platforms. Many members, for instance, have shown in various web-based exhibition platforms including jstchillin, The State, and recently a newer project called bubblebyte. In tandem with these online projects, members of the club have also had numerous physical mountings of work both domestically and abroad both of digital objects and physical fabrications of works. This is not to say that Wood and the starting members had this in mind when the project launched, but instead the development of the community of artists and enthusiasts around the site have seen how that push for self-discovery has informed an opening up of curatorial and traditional gallery rigidity (at least this is the case for myself).
I think I should stress here that these developments and new considerations of the influence of these makers and CC as a project is not necessarily a dominant focal point for those involved. Instead a guiding sentiment that Duncan Malashock shared with me seems more apropos:
When it comes to how it affects me to have my work presented and shared in the midst of the rest of the work in the group, I’d say if anything it creates an unspoken reinforcement of our status as “amateurs”, meant in the most positive sense â€“ that we are making what we make because we love to. If I had to guess, that’s probably a lot of what brought us together in the first place… In my opinion, the common link is that participation in the group sets up the expectation that you ought to post what you’ve put care into, which doesn’t bother me at all as an ideology â€“ I think care is the mark of good work anyway.
Still from itsalwaystimetochillforever by Duncan Malashock
I agree that the use of amateur as a non-pejorative term – a sentiment borrowed from an essay by Ed Halter – is an essential part of understanding the power of CC as a whole, as well as individual works displayed. Even if there isn’t an inherent â€œtogethernessâ€ of the group â€“ an expectation I had assumed but didn’t find direct affirmation of from members â€“ the affinities the work and members have for one another can be addressed through this deep sense of exploration of the computer as a making and sharing portal. That process of discovery, or re-investment, of tools and applications of the computer for art making and the net as a site of distribution has been a revelation for many members including Nicolas Sassoon:
â€¦ the main influence working on CC had on my work was to make me consider websites more as spaces to discover, more than [spaces with] restrictions. On another level, discovering the work of the other artists was a huge influence… especially because of the variety of practice. In Vancouver there is this idea that an artist is someone that works locally, that becomes involved with communities as well as an observer of its own surroundings. Being in CC was making these notions completely obsolete or reductive. I don’t think its necessarily an obsolete notion for everyone, but for me and my work it is, since now I’ve got two local hangouts.
Recently CC decided to expand its digital property by creating the Computers Club Drawing Society (CCDS) as a way for original members and newly asked participants to create work using in-browser custom drawing software. An initial exciting component of CCDS is that this platform welcomes artists to submit drawings to be considered for potential membership. This more open environment for artists to share work and sketches is no longer limited to the hand-picked membership of the original club, which I hope will create more a sense of community and affinity amongst computer artists. Another fascinating part of CCDS to consider is that all participating artists are restricted to same limited tools to create their work. By preventing artists from resorting to the familiar tactics, tools, and filtrations of their regular practice, CCDS challenges drawers to maintain a personal aesthetic even in the face of a limited and shared tool palette. With this knowledge in mind, the variety of drawings from CCDS members show the strength of each artist’s visual style and how these aesthetics can still transcend any technical barriers imposed by a shared light-weight software. Robert Lorayn put it well when discussing some intention behind the design of this platform:
I feel it all drapes a core desire to see someone’s character clearly. As clear as that can be shown over this medium. And to be honest, I feel the computer (or the internet) gives us the opportunity to see a person a bit differently. That being the case, I think Computers Club gives space for its members to project those voices–to show that character. And the Drawing Society takes another approach by its necessitating the same tools. In that environment every member creates alongside the other members with tools and practices that might be unfamiliar to them. Those challenges and explorations, then, become a shared experience, yet the end result is a unique one–their unique voice. In my opinion, that feels like the backbone of CC.
Syn -, Conscious Drift by Robert Lorayn (made on CCDS)
As a recent inductee into the CCDS, I personally feel as though the Computers Club project as a whole does provide a unique and valuable site and community for computer artists to be able develop their voice. Seeing how my own personal artistic practice has developed and been influenced by the content of the Drawing Society in combination with my efforts to bring together voices from participants of Computers Club into this article can hopefully be evidence of the significance of this project for others to also appreciate.
Not too long ago I was asked to participate in the second issue of publication and exhibition platform Wave Int’l. This iteration will be hosted by Oakland exhibition space Important Projects opening this saturday (the 28th of May) with an accompanying online publication. I was very excited to be involved with this initiative started by Chicago based artists and organizers Brian Khek and Jasmine Lee along with the talented work of Andre and Evan Lenox, Ben Schumacher, and Hayley Silverman. Wave Int’l issue02 will include essays, objects, conversations, projections, and installations represented both in physical space as well in a downloadable pdf. When initially asked to participate, I knew that I had wanted to be able to contribute a piece for the publication that would address some ongoing questions I’ve been workshopping about the over-simplification of the term community. Specifically I’ve been wondering how the academic vernacular of “the community” has effected an emerging field of artists working on or around network technologies.
The best way that I knew how to approach these concerns – one of the most developed ways I have grown into over this past year – has been through an interview format. I decided – with Brian and Jasmine – that being able to talk with Hayley would be a good use of my inquisitiveness, and hopefully allow for both of us to get out into the open some shared anxieties about our burgeoning field and the milieu of unresolved circumstances that screen-space and digital frameworks pose to our respective practices. Our conversation (which I will provide excerpts of in a bit) did provide for some interesting insights, but in a strange way, it also served as a reinforcement of how dire these unresolved questions are for myself, and in a way showed me how my own practice still had much room for growth.
One such instance came when we started to critically examine what it meant to work within a community and how I had come to expect a certain sustainability that a community maintains as a result of shared interests:
Nicholas O’Brien: … I’m curious about how you engage your community or what community means to you since community is such a large part of my practice. In other words, being able to engage like-minded people, making work for them, or about them, or with them is very important for me.
Hayley Silverman: Community is complex and usually related to my terrestrial coordinates. I would often think of my community as being the people immediately within my surround and whom I share lived experiences with. When I look at artists work online I process it differently. They are indexed as information.
I sometimes think of community as a veil for a collective understanding. That there is a presumption that we do indeed know each other. The social translated online creates an intense circulation, one that, as I said earlier, magnifies certain personalities. The second self, or the other self produced virtually, seems to be a contemporary project of redesigning “the old man into the new man”- contributing to an obsession with the relevant – the contemporary. Artistic production, curation, and reception will always be dangerously entangled with the social.
NO’B: Do you think the web, as an interface for highlighting the social aspects of creative production, allow for more transparency for these communities to intermingle?
HS: The web helps facilitate modes of engagement that do open up a dynamic space (one that is interlinked) but my primary vehicle in the production of my work is felt reality.
NO’B: Can you elaborate on the term “felt reality.”
HS: I privilege empirical knowledge.
Although probably not originally intended, Hayley provided me with a great insight that I think I had up until now taken for granted: makers and artists working online each have very specific reasons for interfacing with the web as a site of production and distribution. My more critical readers will probably think that this admittance is a sign of naivetÃ© on my part, but instead being able to allow for this realization to wash over me – to let it permeate some of the more immediate expectations I have from any given community – was (and continues to be) a powerful thing for my own sensibility to reconcile. I address this disparity later in my conversation with Hayley:
NO’B: I might want to move on to talk about the importance and relevance community plays within your work. Being able to engage like-minded people, making work for them, or about them, or with them is very important for me. What are some of your thoughts on how your peer group effects your work (particularly when you are often grouped together with artists that make work more directly interfacing with online technologies). On that note, I think one of the things Iâ€™d like to talk about is a concern I have about the limitations of any given community and how perhaps one of those limitations is revealed in the aesthetics generated through or around those associations.
HS: Communities form as the intermittent and transitory outcomes of coordinates whether that be through geography, gender, race, or a process of filtration. How do we align ourselves with particular subjects or movements? Is it to protect ourselves from the voluminous waves of information that wash over us? At some point we could use convention to narrow ourselves… It is as though identity is the condition of correct anticipation, given these restraints. I think the process of a thinker or maker is to invent places to explode to.Â
NO’B: Communities then can be mobile?
HS: Well it depends on how you define mobility. Jung’s writing on “herd psychology” speaks about the rootlessness of modern people that results from a disaster not only of primitive tribes but of modern man, in effect, causing a collective psychic injury. The herding of people into major megalopolises caused social and mental pathologies; thinking in large numbers would result in the rise of “mass psychology” also known as mass-mindness. This dependence on the externalization of culture (materialistic technology, commercial acquisitiveness) would enable the loss of spiritual culture. Within this ideology we have never stopped being mobile â€“ it has become extended to another frontier â€“ in this case, cyberspace.
NO’B: Â This injury is probably linked to how I’m skeptical of the overuse of the term â€˜communitiesâ€™ and how using that buzz term poses potential limitations. If we have constant mobility – or have a history of it – creative content would then suffer from a kind of transience. However, people latch onto momentary glimpses within that haze and form small niches around them. I fear these pockets of communication and exchange don’t lend themselves to further extension outside their immediate sphere. Do you see an inherent limitation within the establishment of these types of communities?
HS: I’m not sure thatâ€™s true. I do believe that people act as if history has ended. That nothing is connected to a lineage – which encourages people to behave not as historical actors but by living out their own demography.
My initial skepticism of the term community – which could be located in my own overuse of the term as a catch-all for a grouping of people that might only be working with similar technological approaches – was (and maybe still is) unfortunately contributing to misconceptions about net-based practices instead of undoing or realigning those expectations. In this way, I was finding ways in which the interview is not always a viable format, and was reminded of a quote from Guthrie Lonergan reacting to harsh criticisms that Bring Your Own Beamer events recently had undergone after mounted stateside exhibitions: “I think the real deal happens online for many.” I felt at that moment that what Guthrie was trying to express was that often times an exhibition or show (even ones with promising premisses and multiple iterations like BYOB) cannot possibly hope to resolve everything within their physical manifestation, and that artist find that the location where the dialog gets fleshed out the most is through shared networks of exchange and conversation (like message boards, comment thread, gchats, group blogs, etc.).
In this way, I felt that being able to re-evaluate my initial questions, and the intentions behind them, could still be an effective way for me to continue to foster my own creative practice. I hoped that doing so would also enable an exposure of my process with others. I decided while in the midst of editing the material for Wave Int’l to try and take these anxieties I was finding about my own sense of participation amongst the community of my peers and formulate them into new questions for Brian and Jasmine:
Jasmine Lee: I was thinking about how Wave Int’l is contextualized… within what “community” It’s difficult to locate, since it falls somewhere between an academic discourse, a critical discourse, and an artistic discourse.
Nicholas O’Brien: I think that these borderlands of discourse is something I struggle with, personally. Or not struggle, but feel anxiety about.
JL: There seems to be some understanding that those said discourses, or at least their titles, are somewhat arbitrary.
Brian Khek: Yeah, I feel our style of execution is something in an international context. Not representing any specific city, per say.
JL: Global, not international.
NO’B: That distinction seems important.
JL: It’s global in the sense that the discourse is united — our interests and what not — but we are still reconciling borders, names, nations, territories. Which is not far off from titles of “communities” or what/how individuals choose to align themselves with.
BK: Right. I feel like international assumes defined communities (i.e., nations).
JL: Yes, and those definitions are very important in distinguishing where the differences become similarities.
BK: Maybe that’s why the abbreviation in our name is more appropriate. I feel “int’l” plays with that.
JL: I think we’re… interested in illuminating, or hinting at distinctions; in structuring content, subject matter. The same way an abbreviation might.
BK: Maybe [the abbreviation of the name] recognizes those distinctions. I feel like the name is supposed to make you think of corporate identities but the abbreviation makes you question what it really means. It serves as an abstract to the familiar. I think it’s important or successful in that we get to talk about it so often.
JL: I guess that’s also what I meant by those distinctions of community/discourses being arbitrary.
Seeing how this distinction was important for the organizers of this project gave me more pause about the use of community – as Jasmine says – as an arbitrary grouping of persons. When I had initially decided that discussing community and shared experiences within a given material or environment, I had unintentionally accepted that the similarities within delivery of content would extend backwards into the original conceptualization of a project or work. To that end, I decided to explore an alternative route and was curious to see if acknowledging shared influences might be a location to discover how community and aesthetic are generated and supported:
NO’B: This kind of actually brings me to a question that I had early on in thinking about this project. In thinking about naming and drafting an identity, could you talk about some of your main non-art influences? For instance, how does “general web content” influence your practice?
My reason for asking is that I think when working online, in particular when working with a publication, there is an aesthetic that gets referenced both consciously and unconsciously.
JL: Well, to list off some recent influences off the top of our heads… Joseph Grigely‘s exhibition prosthetics, Katja Novitskova’s post internet survival guide, Kari Altmann’s r-u-in?s.
BK: With our exhibitions we try to extend the content/subjects in the publication and vice versa.
JL: We learned some really important things working with Joseph, in regards to protheses, which are not limited to general web content. In this way, it’s the careful consideration of all components of an idea as extensions of the thing itself, which is why we stress both the exhibition and it’s subsequent documentation. As well as the printed publication and the web publication.
BK: We try to make it clear that neither is the premier object of focus. We are as interested in presenting the physical works as we are a pdf or printed publication and I think we attempt to achieve a harmony between them to communicate something more faceted.
JL: Often times, digital work may be made to trump – replace – reconcile the matters of the physical, or material, or vice versa. We see all components as beneficial on the same plane, but I’m not sure if that is completely developed yet.
This last quote from Jasmine speaks very strongly with a concern of mine that I think other artists within the so-called netart community are also addressing through a movement back – or sideways – to more traditional frameworks and mediums. One of the best examples that I can come up with in recent memory could probably be observed in a group show entitled Rhododendron curated by Harm van den Dropel at W139 in Amsterdam. In this exhibition artists that have used the internet as a site for production and distribution in many early works have chosen to create objects using more traditional fine art materials (or have continued a practice that I am unfamiliar with from pre-net projects). This example is just one of many of the signifiers of a reversal of the potential “trumping” that digital contexts provide within the community that I aim to represent and be in dialog with.